﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using D20.Entities.Characters;

namespace D20.Battle
{
    /// <summary>
    /// A battle manager.
    /// </summary>
    public class BattleManager
    {
        /// <summary>
        /// Gets the participants of the battle.
        /// </summary>
        /// <value>The participants.</value>
        public List<Creature> Participants { get; private set; }
        /// <summary>
        /// Initializes a new instance of the <see cref="BattleManager"/> class.
        /// </summary>
        public BattleManager()
        {
            Participants = new List<Creature>();
        }
        
    }
}
